There is no time for peace. No forgiveness. No respite. There is only war.
After more than forty thousand years of war and strife among the stars, Humanity stands on the brink of extinction. Beset on all sides by hostile aliens and threatened from within by traitors, Humanity’s only chance for survival rests with the continuation of the cruel and bloody regime known as the Imperium. Yet few among Mankind’s untold population realise the full truth of their situation. If there is any future at all, it is a grim one…
A 280-page hardback, this is the essential book for any fan of Warhammer 40,000 – everything you need to know to collect, build, paint and play with Citadel miniatures.
The Core Rules explain everything you need to play to play Warhammer 40,000. Moving, shooting, using psychic powers, charging, fighting and morale tests are covered, giving you the basic framework to play with. You can play a game using only these 8 pages, bolting on more advanced and complex rules when you and your opponent are ready.
Three Ways to Play
- Open Play – pick some models, put them on the table and begin a game. This is the most flexible approach, designed with near-limitless possibilities; all you need is some models, their datasheets and the core rules. Included are some themes and ideas you can use or build upon to add atmosphere to your games, and 3 example missions.
- Narrative Play – Warhammer 40,000 has a vast, rich history with countless epic battles. Narrative Play is designed to let you and your friends re-enact those battles at your leisure. There are special rules to help you do this, such as Concealed Deployment and unpredictable, random battle lengths, and the book includes several missions - 6 Crucible of War missions and 1 Echoes of War mission, each showing you how to play in this style.
- Matched Play – for many players, Warhammer 40,000 is an opportunity to prove their mettle with tactics and strategy, an exercise in out-thinking and out-gunning their opponent with balanced, equal armies: Matched Play is for them. There are several ways to ensure that your forces are balanced against each other – a points limit is the typical way, but the system is flexible enough to allow armies based on unit numbers, Power Ratings, Wounds; as long as your limits are agreed, the possibilities are manifold. This book provides details on choosing your armies, and provides missions as examples of the tactical challenges available: 6 Eternal War and 6 Maelstrom of War missions, with explanations covering the use of Tactical Objectives.
While the Core Rules provide with you with everything needed to play, the Advanced Rules are a selection of rules and expansions that can be used to play with your miniatures the way that you want to. With these rules, there are always new challenges to face, new battles to fight, and new ways to play:
- Battle-Forged Armies: organise your models in a way that reflects the armies of Warhammer 40,000 – this places restrictions on your army, but makes up for it with powerful benefits, which use a system of Command Points;
- Battlefield Terrain: rules for a variety of terrains (Woods, Ruins, Barricades, Obstacles, Imperial Statuary, Fuel Pipes, Battlescape and Hills), each of which introduce scenarios and opportunities that change the nature of battle;
- Battlezones: rules for fighting amidst the effects of otherworldly environments, including low visibility, beneath an apocalyptic orbital battle and in the middle of a devastating psychic maelstrom;
- Planetstrike: slam down from orbit in a terrifying planetary assault. Two players are separated into Attacker and Defender, with scenarios that play out a full incursion and a Planetfall mission;
- Cities of Death: street fighting in the ruins of a shattered city, with buildings bitterly fought over – the claustrophobia of urban warfare makes for tense battles with snipers and grenades coming to the fore. Includes a Firesweep mission for playing out room-to-room combat;
- Stronghold Assault: dig in for a game of fortified siege warfare. One player seeks to overwhelm the prepared defences of another, with a Bunker Assault mission included;
- Death From the Skies: dogfighting for your Flyer models, allowing the recreation of epic clashes above the battlefield. A Tactical Strike mission involves a defence against a bombing run;
- Multiplayer Battles: rules accommodating three (or more!) players, with an example of a multiplayer battle to work from;
- Campaigns: an overview of linking your games into Tree, Matrix and Map campaigns.
The book contains a full detailing of the state of the galaxy after the events of the Gathering Storm – the major players, the struggles they face and the sheer grimness of eternal war, as Chaos threatens to engulf Humanity.
The Imperium of Man
Details of the various worlds within the Imperium, explanations of the Ecclesiarchy – the official state religion of the Imperium, and the Ages of Mankind, with maps of important locations within the galaxy showing in stark detail how the Great Rift may have doomed Humanity forever.
There’s also an in-depth account of the current state of the Imperium – the increased threat from Chaos and the steps being taken in order to counter them.
The Forces of Chaos
You’ll find an explanation of the Chaos Gods – who they are, their motivations and their methods – along with the vile armies of the Heretic Astartes: Space Marines, once loyal, who now blindly follow the corrupt lure of Chaos, debasing themselves in battle for their dark masters.
The Xenos Threat
This book provides an overview of the major alien antagonists who populate the galaxy – the Aeldari (Craftworld, Harlequins, Ynnari and Drukhari), Necrons, Orks, Tyranids, Genestealer Cults and T’au Empire. Each of these includes their backstory and guides to their equipment, hierarchies and weapons of war.
One of five books covering the range of Citadel miniatures used to play games of Warhammer 40,000, Index: Chaos is an essential purchase for those wanting to play games of Warhammer 40,000, packed with updated rules and complete points values for Chaos Space Marines, Chaos Daemons and Renegade Knights armies.
It includes 113 datasheets spread across those armies, with an overview of each. Updated abilities, psychic powers, wargear, weapon profiles and points values allow you to field your collection in games of Warhammer 40,000. There’s also a blank army roster and detachment roster, which you are free to photocopy and use when building a Battle-forged army in Matched Play games.
Covered in the 128-page softback book:
- An overview of the Chaos Space Marines, featuring the organisation of a typical Chaos warband;
- A Heretic Astartes army list, with explanations of the Legion and Mark of Chaos keywords, the Dark Hereticus psychic discipline, Abilities and Chaos Icons;
- 47 datasheets for Chaos Space Marines miniatures.
- An overview of the World Eaters;
- A World Eaters army list, including the Servants of Khorne and Berserker Horde Abilities;
- 2 datasheets for World Eaters miniatures.
- An overview of the Thousand Sons;
- A Thousand Sons army list, with Servants of Tzeentch and Legacy of the Rubricae Abilities;
- 6 datasheets for Thousand Sons miniatures.
- An overview of the Death Guard;
- A Death Guard army list, including the Contagion psychic discipline, and the Servants of Nurgle and Lords of the Plague Host Abilities;
- 7 datasheets for Death Guard.
- An overview of the Emperor's Children;
- An Emperor's Children army list, including Servants of Slaanesh and Masters of Kakophoni Abilities and 2 datasheets for Emperor's Children.
- An overview of the Chaos Daemons, including the hierarchy of the various types of Daemon;
- Chaos Daemons army list including Nurgle, Slaanesh and Tzeentch psychic disciplines, Daemonic, Unstoppable Ferocity, Ephemeral Form, Disgustingly Resilient and Quicksilver Swiftness Abilities, and rules for summoning Daemons.
Daemons of Khorne
- An overview of the Daemons of Khorne;
- 13 datasheets for Daemons of Khorne miniatures.
Daemons of Tzeentch
- An overview of the Daemons of Tzeentch;
- 12 datasheets for Daemons of Tzeentch miniatures.
Daemons of Nurgle
- An overview of the Daemons of Nurgle;
- 7 datasheets for Daemons of Nurgle miniatures.
Daemons of Slaanesh
- An overview of the Daemons of Slaanesh;
- 12 datasheets for Daemons of Slaanesh miniatures.
- An overview of the Chaos Daemons;
- 4 datasheets for Chaos Daemons miniatures.
- An overview of the Renegade Knights;
- A datasheet for using your Renegade Knight miniature.
- An overview of the Chaos Bastions;
- 1 datasheet for using your Chaos Bastion.
One of five books covering the range of Citadel miniatures used to play games of Warhammer 40,000, Index: Imperium 1 is an essential purchase for those wanting to play games of Warhammer 40,000, packed with updated rules and complete points values for Space Marines armies*.
It includes 207 datasheets covering the Space Marines range of miniatures, with overviews of a number of Chapters. Updated abilities, psychic powers, weapon profiles and points values allow you to field your collection in games of Warhammer 40,000. There’s also a blank army roster and detachment roster, which you are free to photocopy and use when building a Battle-Forged army in Matched Play games.
Covered in the 224-page softback book:
- An overview of the Space Marines, including a typical Chapter organisation;
- A Space Marines army list, with explanations of the Chapter keyword, the Librarius psychic discipline and the And They Shall Know No Fear Ability;
- 70 datasheets for Space Marines miniatures.
- An overview of the Ultramarines;
- 10 datasheets for Ultramarines miniatures.
- An overview of the Blood Angels;
- A Blood Angels army list, with the Sanguinary psychic discipline and And They Shall Know No Fear, Black Rage, and Jump Pack Assault abilities;
- 18 datasheets for Blood Angels miniatures.
- An overview of the Dark Angels;
- A Dark Angels army list, with the Interromancy psychic discipline and the And They Shall Know No Fear, Unforgiven and Jink Abilities;
- 26 datasheets for Dark Angels miniatures, including the Fortress of Redemption.
- An overview of the Space Wolves;
- A Space Wolves army list, with the Tempestus psychic discipline, Space Wolves Dreadnought wargear and the And They Shall Know No Fear ability;
- 46 datasheets for Space Wolves miniatures.
- An overview of the Deathwatch;
- A Deathwatch army list, with the Special Issue Ammunition and And They Shall Know No Fear abilities;
- 7 datasheets for Deathwatch miniatures.
- An overview of the Grey Knights;
- A Grey Knights army list, with the Sanctic psychic discipline, and the And They Shall Know No Fear, Daemon Hunters, Rites of Banishment and Teleport Strike abilities;
- 17 datasheets for Grey Knights miniatures.
- An overview of the Imperial Fists;
- A datasheet for Captain Lysander.
- An overview of the Crimson Fists;
- A datasheet for Pedro Kantor.
- An overview of the Black Templars;
- 5 datasheets for Black Templars miniatures.
- An overview of the Raven Guard;
- A datasheet for Kayvaan Shrike.
- An overview of the Salamanders;
- A datasheet for Vulkan He'stan.
- An overview of the White Scars;
- 2 datasheets for Kor'sarro Khan, on foot or on bike.
Legion of the Damned
- An overview of the Legion of the Damned;
- A datasheet for Legion of the Damned miniatures.
- An overview of the Flesh Tearers;
- A datasheet for Gabriel Seth.
* Non-Space Marine Imperial armies not covered in this book are catered for in Index: Imperium 2
One of five books covering the range of Citadel miniatures used to play games of Warhammer 40,000, Index: Imperium Vol.2 is an essential purchase for those wanting to play games of Warhammer 40,000, packed with updated rules and complete points values for Imperial armies*.
It contains datasheets covering the range of Imperial miniatures, including fortifications, with overviews of each army. Updated abilities, psychic powers, wargear, weapon profiles and points values allow you to field your collection in games of Warhammer 40,000. There’s also a blank army roster and detachment roster, which you are free to photocopy and use when building a Battle-Forged army in Matched Play games.
Covered in the 168-page softback book:
- An overview of the Astra Militarum and their army organisation;
- Overviews of Cadian Shock Troops, Catachan Jungle Fighters, Officio Prefectus, Militarum Tempestus, Militarum Auxilia, and Aeronautica Imperialis armies;
- An Astra Militarum army list, with an explanation of the Regiment keyword and the Voice of Command Ability;
- 49 datasheets for Astra Militarum miniatures.
- An overview of the Adeptus Mechanicus, including overviews of the Cult Mechanicus and Skitarii;
- An Adeptus Mechanicus army list, including an explanation of the Forge World keyword and Canticles of the Omnissiah Ability;
- 17 datasheets for Adeptus Mechanicus miniatures.
- An overview of the Imperial Knights;
- An Imperial Knights army list, with an explanation of the Household keyword;
- 5 datasheets for Imperial Knights miniatures.
- An overview of the Adeptus Ministorum and Sisters of Battle;
- An Adeptus Ministorum army list, with an explanation of the Order keyword and the Acts of Faith, Shield of Faith, and Zealot Abilities;
- 21 datasheets for Adeptus Ministorum and Sisters of Battle miniatures.
Adeptus Astra Telepathica
- An overview of the Adeptus Astra Telepathica;
- An Adeptus Astra Telepathica army list, with the Psykana psychic discipline;
- 3 datasheets for Adeptus Astra Telepathica miniatures.
Sisters of Silence
- An overview of the Sisters of Silence.
- A Sisters of Silence army list, with the Witch Hunters and Psychic Abomination Abilities;
- 4 datasheets for Sisters of Silence miniatures.
- An overview of the Officio Assassinorum and their 4 most famous Temples (Vindicare, Callidus, Culexus, Eversor);
- An Officio Assassinorum army list, with the Independent Operative and Lightning Reflexes Abilities;
- 4 datasheets for Officio Assassinorum miniatures.
- An overview of The Inquisition and their 3 most infamous Ordos (Hereticus, Xenos, Malleus);
- An Inquisition army list, with the Telethesia psychic discipline, an explanation of the Ordo keyword and the Quarry Ability;
- 9 datasheets for Inquisition miniatures.
- An overview of the Adeptus Custodes;
- An Adeptus Custodes army list, with 3 datasheets for Adeptus Custodes miniatures.
- An overview of Fortifications in the 41st Millenium;
- 4 datasheets for using Fortifications in games of Warhammer 40,000.
*Space Marines armies are covered in Index: Imperium 1.
One of five books covering the range of Citadel miniatures used to play games of Warhammer 40,000, Index: Xenos 1 is an essential purchase for those wanting to play games of Warhammer 40,000, packed with updated rules and complete points values for Aeldari – Craftworld Eldar, Dark Eldar and Harlequins – or Necron armies*.
It contains 124 datasheets covering the range of Aeldari and Necron miniatures, with overviews of each army. Updated abilities, psychic powers, wargear, weapon profiles and points values allow you to field your collection in games of Warhammer 40,000. There’s also a blank army roster and detachment roster, which you are free to photocopy and use when building a Battle-Forged army in Matched Play games.
Covered in the 128-page softback book:
- An overview of the Craftworld Aeldari (formerly Eldar);
- A Craftworlds army list, with an explanation of the Craftworld keyword, the Runes of Battle and Runes of Fate psychic disciplines and the Battle Focus and Ancient Doom Abilities; - 45 datasheets for Craftworld Aeldari miniatures.
- An overview of the Drukhari (formerly Dark Eldar);
- A Drukhari army list, with an explanation of the Kabal, Wych Cult and Haemonculus Coven keyword and the Power From Pain and Combat Drugs Abilities;
- 32 datasheets for Drukhari miniatures.
- An overview of the Harlequins;
- A Harlequins army list, with an explanation of the Masque keyword, the Phantasmancy psychic discipline and the Rising Crescendo Ability;
- 8 datasheets for Harlequins miniatures.
- An overview of the Ynnari (an Eldar alliance of followers of Ynnead introduced in the Gathering Storm);
- An Ynnari army list, with an explanation of the Reborn keyword, the Revenant psychic disciplineand the Strength From Death Ability
- 3 datasheets for Ynnari miniatures.
- An overview of the Necrons.
- A Necrons army list, with an explanation of the Dynasty keyword, Reanimation Protocols, Living Metal, and Powers of the C'Tan Abilities;
- 36 datasheets for Necron miniatures.
*Ork, T’au Empire, Tyranid and Genestealer Cults armies are covered in Index: Xenos 2.
One of five books covering the range of Citadel miniatures used to play games of Warhammer 40,000, Index: Xenos 2 is an essential purchase for those wanting to play games of Warhammer 40,000, packed with updated rules and complete points values for Ork, T’au Empire, Tyranid and Genestealer Cults armies*.
It includes 137 datasheets covering the Ork, T’au Empire, Tyranid and Genestealer Cults range of miniatures, with overviews of each army. Updated abilities, psychic powers, weapon profiles and points values allow you to field your collection in games of Warhammer 40,000. There’s also a blank army roster and detachment roster, which you are free to photocopy and use when building a Battle-forged army in Matched Play games.
Covered in the 144-page softback book:
- An overview of the Orks and their 6 main clans – Goffs, Evil Sunz, Bad Moons Deathskulls, Blood Axes and Snakebites;
- An Ork army list, with an explanation of the Clan keyword, Power of the Waaagh! psychic discipline and the 'Ere We Go! and Mob Rule Abilities;
- 46 datasheets for Ork miniatures.
- An overview of the T'au Empire;
- A T'au Empire army list, with an explanation of the Septs keyword, For the Greater Good Ability and rules for using Markerlights;
- 37 datasheets for T'au Empire miniatures and Tidewall scenery pieces.
- An overview of the Tyranids;
- A Tyranids army list, with an explanation of the Hive Fleet keyword, Hive Mind psychic discipline and the Synapse, Instinctive Behaviour and Shadow in the Warp Abilities;
- 39 datasheets for Tyranid miniatures.
- An overview of the Genestealer Cults;
- A Genestealer Cults army list, with an explanation of the Broodmind psychic discipline and the Cult Ambush, Unquestioning Loyalty and Brood Brothers Abilities;
- 15 datasheets for Genestealer Cult miniatures.
* Aeldari (Craftworld Eldar, Dark Eldar and Harlequins) and Necron armies are covered in Index: Xenos Vol.1.
The perfect set of dice for your games of Warhammer 40,000, this set of 20 dice is split into 4 colours, each with a symbol representing a different specialist role within a Space Marines army. Included:
The Allarus Custodians deploy with sudden fury to tear the throat from the enemy army. Where a strongpoint must be cracked wide open, a traitor warship boarded or a foul demagogue slain even as he stands amidst his dedicated bodyguards, there are the Allarus Custodians unleashed. These warriors wear suits of Allarus Terminator plate, expertly crafted armour whose worth can be measured in worlds. Their weapons, too, are formidable, guardian spears twice the height of a man, or castellan axes that can lop the head from an Ork psyker with a single blow. Allarus Custodians eliminate key targets, sow anarchy and confusion through unsuspecting forces and completely destabilise the foe’s formations.
This multi-part plastic kit contains the components necessary to assemble a 3-model squad of Allarus Custodians. Each is clad in spectacular, expertly-crafted Allarus Terminator armour – this is covered in finely sculpted sigils of the Emperor, with Imperial eagles, lightning bolts, gemstones and filigree covering every surface. They are armed as standard with with castellan axe and wrist-mounted balistus grenade launcher – each model can replace the axe with a guardian spear, as 3 are included. 4 misericordia daggers are also in the kit, 1 of which is a special variant for a Shield-Captain. 3 helmets and 3 bare heads are included, with 4 helmet plumes.
You have the option to assemble 1 model as a Shield-Captain, using the specific shoulder pads, thigh plates, helmet plume and misericordia supplied, and 1 model can be assembled as a Vexilus Praetor, using the ornate vexilla in the kit.
This kit comes as 73 components, and is supplied with 3 Citadel 40mm Round bases.
The office of Captain-General is one of the most powerful military appointments in the Imperium. It confers full responsibility for the overall defence of the Sol System, Terra, the Imperial Palace and, ultimately, the Golden Throne and the Emperor himself. Many claim that Trajann Valoris is the greatest warrior to hold the title of Captain-General since the Emperor strode the stars, having proven himself to be dynamic and effective; qualities that make him ideally suite to lead in this age of unprecedented aggression.
This multi-part plastic kit contains the components necessary to assemble Captain-General Trajann Valoris. His armour is elaborate and eye-catching even amongst his Custodes brothers – he wears the Castellan Plate, an ancient suit of powered armour that incorporates a heraldic tilting plate adorned with an eagle’s head emblem and large feathers. This includes a striking cloak made from the hide of a lion, woven through with adamantine thread – the lion’s head and front paws are draped dramatically over his right shoulder. An auramite halo frames his scowling face, and the whole suit is covered in the kind of ornate, sculpted details that set the Adeptus Custodes apart from other Imperial warriors – eagles, gemstones and filigree litter every surface. His main weapon held in his right hand is the Watcher’s Axe, an enormous polearm which incorporates a ferocious master-crafted bolt weapon known as the Eagle’s Scream; he also carries a misericordia and an ancient relic on his belt known as the Moment Shackle.
This kit comes as 19 components, and is supplied with a Citadel 40mm Round base.
Bright and resplendent in gleaming gold, the Adeptus Custodes stride into war with the confidence their imposing stature gives them. Bullets and shrapnel ricochet from gilded breastplates – these warriors are armoured with the finest wargear, carrying the blessing of the Emperor himself. With their guardian spears they spin, parry and thrust, their immense strength cutting down the enemy as the built-in bolters deal death from afar. The Adeptus Custodes’ minds carry judgment – and their fists carry death.
This multi-part plastic kit contains the components necessary to assemble a set of 5 Adeptus Custodes Custodian Guard, armed with either guardian spears or sentinel blades and storm shields. 1 model can be assembled as a Shield-Captain, featuring a cloak and choice of 2 heads, and 1 can be assembled as a Vexilus Praetors, carrying Custodes Vexilla.
Supplied with 5 Citadel 40mm Round bases.
Custodian Wardens are known amongst their comrades as level-headed and endlessly patient watchmen. Upon accepting the robes that mark their station they swear binding oaths to fight as immovable sentinels, a living fortress of auramite and sinew that no foe will ever breach. Each Warden’s oaths are personal, written by the Custodian himself after a full year’s contemplation in meditation upon the precipitous ledges of the Gallowtower. To break these vows would be worse than death to these warriors, and their determination to uphold them bolsters their already formidable wills to something of truly frightening intensity.
This multi-part plastic kit contains the components necessary to assemble a squad of 5 Custodian Wardens. Easily recognised by the ceremonial robes they wear over their auramite armour, they’re typically splendid to behold – as with all Adeptus Custodes, every surface of their armour is absolutely covered in beautiful sculpted details, with gemstones, eagles, lightning bolts and filigree wherever you look. Each is armed with a choice of either guardian spear or castellan axe, with 5 of each supplied in the kit. The helmets, helmet plumes and thigh plates in the kit are interchangeable, allowing your Wardens to be unique.
The kit can optionally build a Shield-Captain, who has a choice of 2 bare heads, a unique chest plate, unique shoulder pads and his own set of ceremonial robes – he is armed with the choice of castellan axe and guardian spear, and holds a misericordia. As well as this, 1 model can be assembled as a Vexilus Praetor – along with the standard weapon choices he carries a splendid ornate Vexilla.
This kit comes as 78 components, and is supplied with 5 Citadel 40mm Round bases.
Squads of Vertus Praetors swoop into battle astride powerful Dawneagle jetbikes. Veteran warriors who have seen conflict on a hundred worlds, these Custodians know the true value of speed: not simply to bring the enemy to bear, but to direct their might precisely where and when it is needed most. Wherever they see their comrades hardest pressed, there the Vertus Praetors strike like golden lightning to bolster them. They scream across the battlefield, rapidly outflanking and encircling the heaviest enemy vehicles – even enemy aircraft are not safe, for by combining their fire Vertus Praetors are able to weave airborne webs of flakk into which hurtling enemy craft slam with terminal results.
This multi-part plastic kit contains the components necessary to assemble a squad of 3 Vertus Praetors. Astride their Dawneagle jetbikes, they wear somewhat less bulky armour than the other Adeptus Custodes warriors, in order to maintain lightness – while they are still protected by auramite chest plates, shoulder pads and helmets, they wear woven trousers, boots and robes. The armour that they do wear is covered in finely sculpted sigils of the Emperor, with Imperial eagles, lightning bolts, gemstones and filigree adorning every surface, with the jetbikes they pilot featuring similar details on the aggressively-shaped cowling. The Praetors carry interceptor lances and misericordia, while the Dawneagle jetbikes are armed with a choice of hurricane bolters or salvo launcher – whichever you choose, they’re visible at the front of the vehicle, with the engine and weapon feeds visible in gaps in the cowling. The controls feature a large screen, with plenty of dials and buttons. The kit can also make a Shield-Captain, who is distinguished by his bare head.
This kit comes as 111 components, and is supplied with 3 Citadel 75mm Oval stands, with flying stems.
The Aeldari Webway Gate is HUGE – you’ll be able to comfortably fit a Wraithknight between the two halves. You may be wondering how you add this piece of terrain to your games. We’re keen to make sure that every Aeldari army gets access to the Webway Gate, and so, as well as finding rules and matched play points in Codex: Harlequins, you’ll also be able to find the datasheet in the box.
You’ll be able to add a Webway Gate to your Drukhari, Craftworlds and Harlequins armies, and you can use it in-game to deploy your units up close to enemy lines – imagine using it to drop in a clutch of Talos Pain Engines, or a pack of Howling Banshees…View full product details
Imperial Guard platoons are made up of several ten-man squads. In the face of the enemy the serried ranks of the Imperial Guard are trained to stand firm and respond with a steady aim. When sergeants bellow the rank and file obey; backs stiffen and lasguns level with the foe. Opponents charging at Imperial Guard positions must first survive a blazing hail of lasfire, a fusillade that can stem the tide of all but the most determined assault.
This box set contains 10 multi-part plastic Cadian Shock Troops, and includes: five leg variants, seven head variants, 10 lasguns, two chainswords, two laspistols, two grenade launchers, two flamers and two Vox-casters. Also included are a host of additional components allowing you to assemble a Sergeant and personalise your squad. Models supplied with 25mm round bases.
The Tempestus Scions are amongst the finest human warriors in the galaxy. They are fanatically dedicated to the act of following their orders - even if it may result in their own deaths - and often complete missions so dangerous that they would be deemed suicidal for a regular guardsman.
This box contains everything you need to make a 5 man Militarum Tempestus Scions squad armed with hot-shot lasguns. You have the option to use a combination of 17 heads (8 with respirators and 9 with berets) and ammo pouches, knives, grenades and canteens to fully customise your miniatures.
If you choose to build a squad of Tempestus Scions you have the option to upgrade 1 model to be a Tempestor. The Tempestor has a fantastic array of weapons options. The right hand can be equipped with a powerfist, chainsword or power sword, and you can choose to upgrade the left handed laspistol to a bolt pistol or a plasma pistol.
You have the option to replace the hot-shot lasguns with a choice of five additional special weapons: a plasma gun, meltagun, grenade launcher, flamer or hot-shot volley gun. This kit also includes a vox-caster backpack which allows one of your Tempestus Scions to fulfil the role of Vox-cast operator.
This kit can also be assembled as a Tempestus Scions Command Squad. It is supplied unpainted and requires assembly - we recommend using Citadel Thin Plastic Glue and Citadel Paints.
Clad in heavy Gravis armour, Aggressor Squads advance on the foe as walking fortresses of ceramite. More mobile than some other Space Marines, they’re better able to negotiate rough ground, making them versatile troops; while they are often employed in specific circumstances or on certain terrain, Aggressor Squads are used as reserves to plug breaches in gun lines or to spearhead an advance. These resilient and devastating warriors fulfil a number of roles within the strike forces of the Blood Angels, from spearhead assaults and siege warfare to active defence and asset denial.
This multi-part plastic kit contains the components and upgrades necessary to assemble a 3-man Blood Angels Primaris Aggressor Squad. Extremely heavily armoured, their silhouette is wider and chunkier than most Primaris Space Marines, due in no small part to the choice of auto boltstorm gauntlets or flamestorm gauntlets. There are three sets of each, with every weapon featuring pipes or belts that are fed from the enormous backpack. One set of flamestorm gauntlets features retracted barrels, as in close combat fists speak louder than flames… Should you choose the boltstorm gauntlets, the Aggressors can also take a fragstorm grenade launcher.
You have the option of assembling 3 Aggressors or 2 Aggressors and a Sergeant; a host of options are available either way. There are 6 heads for the standard Aggressors, with respirators on the mask of those using flamestorm gauntlets, and 2 more specific heads for the Sergeant. The flamestorm-wielding Aggressors have their own shoulder pads, featuring larger blast shielding to protect them from the immense operating temperatures of their weapons. Also included are reliquaries and purity seals, with special examples for Sergeants featuring extra skulls.
The models can be upgraded to represent the Blood Angels with the included 21-component upgrade frame. This is a selection of 9 shoulder pads, 3 heads, 2 arms with weapons (a Mk X bolt pistol and a chainsword), 6 reliquaries and a tilting plate, specifically designed to add Blood Angels iconography to the Primaris Space Marines.
This is a 128-component plastic kit (including upgrades), and is supplied with 3 Citadel 40mm Round bases and a Blood Angels Primaris Infantry Transfer Sheet.
Imperial observers have likened the fire of a Hellblaster Squad to the incinerating power of a stellar flare. Bolt after bolt of plasma sears across the battlefield; those caught in the Hellblasters’ sights are swiftly annihilated, their armour blasted to ash and their flesh and bone to glowing motes. Even armoured fighting vehicles are swiftly reduced to heaps of metallic slag. The Blood Angels have no shortage of Hellblaster Squads ready to advance into battle with guns blazing and – necessary – forfeit their lives in the name of victory.
This multi-part plastic kit contains the components necessary to assemble a set of 10 Blood Angels Primaris Hellblasters. The models can be assembled as either a 10-man squad, a squad of 9 Hellblasters with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. The whole squad can be armed with a host of plasma weaponry – there are 10 plasma incinerators included, with the components required to turn any of them into an assault plasma incinerator or heavy plasma incinerator, depending on your preference. The assault and heavy variants feature alternate muzzles, ammunition flasks and different cabling attaching the weapon to the Hellblasters’ backpack. There are 4 incinerators which are being carried rather than aimed; you have the option to arm 4 Hellblasters with plasma pistols in the other hand.
The models can be upgraded to represent the Blood Angels with the 2 included 21-component upgrade frames. This is a selection of 18 shoulder pads, 6 heads, 4 arms with weapons (a Mk X bolt pistol and a chainsword), 12 reliquaries and 2 tilting plates, specifically designed to add Blood Angels iconography to the Primaris Space Marines.
This is a 292-component plastic kit (including upgrades), and is supplied with 10 Citadel 32mm Round bases and a Blood Angels Primaris Infantry Transfer Sheet.
A strong core of reliable and adaptable warriors that can lay down fire while advancing or holding down terrain is an invaluable aid to any tactician. In the case of strike forces bolstered by Primaris battle-brothers, this role is fulfilled by the Intercessor Squads. Most Blood Angels strike forces now field squads of Intercessors alongside their Tactical Squads. Whether deployed as full-size 10-man squads or broken down to 5-man squads for versatility, they have proven an invaluable addition to the Blood Angels’ ranks.
This multi-part plastic kit contains the components necessary to assemble a set of 10 Blood Angels Primaris Intercessors. Wearing Mk X Tacticus armour in order to take advantage of its protection and mobility, they prove to be reliable and adaptable warriors, each armed with bolt rifles. Their bolt rifles can be 1 of 3 variants – the standard bolt rifle with sickle magazine, auto bolt rifle with overcharger and box magazine, or stalker bolt rifle with longer-range sight and straight magazine. There are 16 right-hand shoulder pads decorated with the iconography of the Intercessors – enough to cover each of the variant arms, including 2 with an open radio panel, 2 gesturing for their squad to halt, 2 holding combat knives and 2 firing bolt pistols. There are a total of 36 different heads available in this kit, covering helmeted and bare options.
The models can be assembled as either a 10-man squad, a squad of 9 Intercessors with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. They can be upgraded to represent the Blood Angels with the 2 included 21-component upgrade frames. This is a selection of 18 shoulder pads, 6 heads, 4 arms with weapons (a Mk X bolt pistol and a chainsword), 12 reliquaries and 2 tilting plates, specifically designed to add Blood Angels iconography to the Primaris Space Marines.
This is a 308-component plastic kit (including upgrades), and is supplied with 10 Citadel 32mm Round bases and a Blood Angels Primaris Infantry Transfer Sheet.
Lieutenants act as the right hands of their Captains by providing flexibility and helping to direct their battle-brothers in engagements. Battle Companies are often split into 2 Demi-companies, each of which falls under the command of a Lieutenant who leads his brothers unflinchingly into battle. Blood Angels Lieutenants are expected to take command, should a superior officer fall to the Red Thirst, and assume the role of the Sword of Sanguinius – failure is the only unforgivable sin in this role, while victory excuses any amount of savagery.
This multi-part plastic kit contains the components necessary to assemble Lieutenant Tolmeron of the Blood Angels. Clad in Mk X ‘Tacticus’ power armour, Tolmeron comes with a power sword and bolt pistol – he can be modelled either holding the bolt pistol along with the power sword, or carrying the pistol in a belt-mounted holster. He’s covered in appropriate Blood Angels iconography, from the sculpted shoulder pads to the iron halo atop his backpack. You have the choice of modelling Tolmeron with either a Blood Angels helmet, or a bare head with a huge scar across the right eye.
Lieutenant Tolmeron comes as 15 components, and is supplied with a Citadel 40mm Round base.
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Sold Out $12.50
This pack of plastic components can be used to upgrade a variety of Primaris Space Marines with iconography and details specific to the Blood Angels. 21 components in total are included:
- 5 Blood Angel Mk X power armour shoulder pads, which are used to upgrade Hellblasters and Intercessors;
- 2 Blood Angel Mk X Gravis armour shoulder pads, which are used to upgrade Aggressors;
- 1 Blood Angel Mk X power armour shoulder pad, for use with characters/Sergeants;
- 1 Blood Angel Mk X Gravis armour shoulder pad, for use with Aggressor characters/Sergeants;
- 2 Blood Angel bare heads;
- 1 Blood Angels-specific helmet;
- 1 right arm with Mk X bolt pistol;
- 1 left arm with chainsword;
- 6 reliquaries;
- 1 tilting plate.
Sold Out $43.00
The battle-brothers of the Blood Angels Tactical Squads are amongst the most accomplished warriors of the Chapter. Exceptionally flexible and able to fulfill any battlefield role, Tactical Squads carry a broad range of equipment and are equally well suited to attack or defence.
This box contains everything you need to make a 10 man Blood Angels Tactical Squad, including the options to include a Sergeant, Heavy Weapon and Special Weapon. There are 165 components in total, allowing for a massive amount of poses and variation in your squad. However you assemble it, you’ll have plenty of components left over to add to the rest of your Blood Angels collection.
You get 11 torso fronts (10 of which are unique); the Sergeant’s armour is easily identified as it has a sculpted torso and an attached tabard; there are 10 different leg poses; 16 different heads of which 13 are helmeted and 3 are bare (one of the bare heads wears a re-breather). There are 10 different backpacks; and 10 sets of arms.
There are 10 unique boltguns covered in Blood Angels iconography, a flamer, a meltagun, a plasma gun, and a grav gun. You can also make a heavy bolter and a heavy flamer, both of which come with their corresponding backpacks. The Sergeant can be armed with a combination of inferno pistol, hand flamer, storm bolter, grav pistol, bolt pistol, plasma pistol, power fist, power sword, or chainsword. You can also make one of the following combi-bolters: combi-flamer, combi-plasma, combi-melta or combi-grav.
There are plenty of additional components to really personalise your Tactical Squad including 3 banner tops, an auspex. a range of frag and krak grenades, pouches, holsters, a Sergeant back banner, weapon scopes and melta bombs.
This multi-part plastic kit contains 165 components with which to make a 10-man Blood Angels Tactical Squad. Also includes 10 x 32mm round bases.
The mightiest servants of the Dark Gods are blessed with monstrous power and life unending amongst the Slaves to Darkness. Each Daemon Prince was once a devoted servant of Chaos, whose actions in life have earned him blessings beyond counting and elevation to daemonhood.
This multi-part plastic kit contains all the parts necessary to assemble one Daemon Prince. This 34-piece set includes: three head variants, three different weapon arms, wings and a host of other assembly options, and is supplied with one Citadel 60mm Round base.
Sold Out $40.00
Beasts of Nurgle are slug-like monstrosities whose enormous bodies are weighed down with slime-slick muscle and blubber. Fanged maws yawn wide in their flesh, and an unspeakable reek wafts from their bodies – but for all their horrifying aspect, they are friendly and enthusiastic creatures. Their minds know nothing of malice or spite, and as they squirm into battle they do not seek to slaughter the enemy but to play with them. Beasts of Nurgle are always desperate for attention, and they hunt down new playmates with rambunctious glee.
This multi-part plastic kit contains the components necessary to assemble a Beast of Nurgle. He doesn’t carry weapons, rather smothering the enemy with his claws, tentacles and slobbering tongue. there are 3 options for his impressive belly, which attach to the single body assembly – 1 with a toothed maw, 1 with a few deep cuts and 1 with a large gaping wound showing a variety of internal organs. There are 2 sets of hands supplied, each featuring 1 hand reaching out with the other steadying the Beast – 1 set is webbed, and the other is clawed, with 2 similar sets of feet. 3 different faces are available, each more manic than the last – 1 featuring a single eye, 1 featuring an icon of Nurgle where the eye should be and 1 with a pair of eyes practically bursting out of the Beast’s skull. There are 2 crests of tentacles, and 2 tongues.
This kit comes as 48 components, and is supplied with a Citadel 60mm Round base. Beasts of Nurgle can be added to Warhammer 40,000 and Warhammer Age of Sigmar armies.
Casting vindictive glares at their enemies and blasting them apart with mystical fire, Blue Horrors are as resentful and bitter as their pink cousins are gleeful and capricious. Muttering glumly, Blue Horrors cast azure flames from their fingertips, stomping and protesting as they do so. Should a Blue Horror be slain, it groans and flashes into flame as a pair of Brimstone Horrors replaces it.
This multi-part plastic kit contains the components necessary to assemble 10 pairs of Brimstone Horrors of Tzeentch. Tiny creatures of pure malice, they caper about on their bases just as you would expect those made of fire to do. Also included are the parts you need to make 10 Blue Horrors of Tzeentch. Eyes full of fury and large mouths full of teeth, some pose with their talons outstretched to hack at their foe, others wield magical flames that dance about their fingertips. Covered in decorations, jewellery and feathers, they also include flames for their bases.
This kit comprises 40 components, and is supplied with 20 Citadel 25mm Round bases.
Mind and will completely dissolved into blankness by the corrupting influence of Chaos, the Chaos Spawn lurch and stagger into battle with twisted limbs flailing. Dangerous and unpredictable, the only process left in their brain is the desire to kill - and they do so with a disturbing strength, lashing out at a horrified foe with unnatural strength.
This multi-part plastic kit contains two wretched Chaos Spawn, featuring a wide variety of optional parts for customization and personalisation! Supplied with two Citadel 50mm Round bases.
Bounding in a disturbing fashion, Flamers of Tzeentch spring toward the foe spouting wyrdflame, the warpfire of Chaos itself. The supernatural flames writhe and leer, but most of all they burn, scorching the foe’s flesh, bones and soul. Yet the Changer of Ways is fickle, and fires that have burnt out may leap to life again, or even heal the afflicted.
This multi-part plastic kit contains components necessary to build 3 Flamers of Tzeentch, multi-headed spellcasters with warpfire billowing from their terrifying toothed arms. One model can be assembled as a Pyrocaster, seemingly more of fire than flesh.
This kit comes in 36 components, and is supplied with 3 Citadel 32mm Round bases.
Sold Out $55.00
Gnarled and leathery like a rotted apple left too long in the sun, Horticulous Slimux is a pragmatic and humourless being with a no-nonsense approach to battle and gardening alike. Sat astride his lumbering molluscoid steed – known affectionately to Horticulous as Mulch – the Gardener ploughs ever onward, tilling the foetid soil with his Gruntleplough and casting an experienced eye over the festering flora all around him. In battle, Horticulous conjures the power of Nurgle’s garden and ushers it into reality, overrunning sites of sorcerous power with its boundless fecundity.
This multi-part plastic kit contains the components necessary to assemble Horticulous Slimux. Festooned with grimly jolly detail, this is a model with many, many points of interest – Horticulous himself is a manic-looking chap, spindly yet muscular, with an enormous eye in the centre of his head. He’s clutching his enormous lopping shears, which are used both to tend to his garden and execute enemies, and carries a host of plants, potions, fertilisers and mushrooms, all for later planting. Mulch, his massive snail-like steed, drags his Gruntleplough behind him, attached to his shell with 3 chains. A Nurgling is lashed to a rod, dangling in front of Mulch’s face, encouraging him to lurch ever forward in hope of a tasty snack – the Nurgling appears to find this hilarious!
This model comes as 32 components, and is supplied with a Citadel 105x70mm Round base. Horticulous Slimux can be added to both Warhammer 40,000 and Warhammer Age of Sigmar armies.
The Bloodletters form the core of the vast legions of the Lord of Battle. Believed to have been foremost amongst the Blood God's followers in mortal life, their will is as implacable and blood-hungry as Khorne himself. Festooned with rippling muscles, knotted sinews and driven by an unparallel killing instinct, Bloodletters are fearsome opponents.
This plastic box set contains 10 complete miniatures. These finely detailed plastic kits contain a host of extra parts and accessories, enabling you to assemble your Bloodletters in a large variety of ways. Includes ten Citadel 32mm Round bases.View full product details
Sold Out $85.00
A Mutalith Vortex Beast is an utter abomination of nature. It is a terrifying fusion of monster and magic, a creature mutated beyond all reason by the power of Chaos.
The Mutalith Vortex Beast differs in a striking manner: a vortex of raw Chaos echoing the shape of the 8-pointed star looms up from its back. Nine huge tentacles extend out of its mouth, each of which is dripping with ichor. Finally, it possesses two tails that end in mouths, tongues and claws. It comes with an alternate head that has no tongue; instead there is a grimacing maw and growths protruding from its face.
This multi-part plastic kit contains 78 components with which to make a Mutalith Vortex Beast or a Slaughterbrute. Supplied with a Citadel 120x92mm Oval base.
This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
The mightiest servants of the Dark Gods are blessed with monstrous power and life unending amongst the Daemon hosts of Chaos. Each Daemon Prince was once a devoted servant of Chaos, whose actions in life have earned him blessings beyond counting and elevation to daemonhood. Some Daemon Princes will choose to remain amongst their fellows within the mortal realm, living as a god amongst men, while others will claim their birthright as a scion within the Realm of Chaos. Whichever path they choose, Daemon Princes are counted among the deadliest servants of the Dark Gods, lord of battle whose mighty blows can crush even the bravest mortal
Amongst the Daemon Princes are those dedicated to Nurgle, the God of Decay. Their once-noble appearance has been utterly befouled, reduced to pox-ridden skin, open sores and swathes of rotten, infected skin. Their dedication to sickness and death has made them virtually immune to pain and injury and they can shrug off wounds that would kill even other Daemon Princes. Implacable in their advance, they spread corruption and disease wherever they walk, bringing the gifts of Grandfather Nurgle to all who choose to cross their path.
This boxed set contains one Nurgle Daemon Prince - a finely detailed resin cast kit that comes in 11 components, and is supplied with a 60mm Round Base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Super Glue and Citadel Paints.
Sold Out $25.00
The rotting bowels of the Great Unclean Ones swell with pus and contagion, and within each such swelling there grows a tiny and malevolent Daemon called a Nurgling. As the Nurgling matures it feeds upon the filth of the Great Unclean One and pops out; the very personification of a boil or pustule. Their tiny teeth are as sharp as razors, leaving festering bites upon their victims, but rarely killing them outright – although such an attack can prove the beginning of a long, disease-ridden demise.
This kit contains – quite literally – stacks of Nurglings. In fact, with this kit you can make three tottering towers of them. Every swarm has front, back and middle ranks; each is comprised of wriggling little horned beasts that are saturated in sores, cuts, lumps and opened orifices. They also come in a variety of characterful poses - most of them sickening. Though you can actually make 27 combinations of Nurgling towers, there are loads of individual Nurglings for using on bases for the rest of your army.
This multi-part plastic boxed set contains 16 components with which to build 3 varying towers of Nurglings. Supplied with 3 Citadel 40mm Round bases.
Gibbering nonsense with lunatic energy the luminescent Pink Horrors whirl and flail their arms, generating raw magic that fills the air. En masse, the Pink Horrors give rise to so much arcane force that they can hurl blasts of unnatural fire at the enemy. In combat the Pink Horrors use their powerful hands to choke and, should they be slain, they split in twain to form two Blue Horrors.
This set contains ten multi-part, multi-limbed plastic Pink Horrors. This set includes all of the components needed to assemble a hornblower, an icon bearer (with immense, flaming Tzeentchian icon) and an Iridescent Horror, a champion who gleefully doles out death with his grasping hands.
This kit comprises 55 components, and is supplied with 10 Citadel 32mm Round bases.
Sold Out $60.00
High-ranking Plaguebearers are known amongst the Daemon legions as Plague Drones, a title that conveys commendable humility. These overseers of Nurgle’s realm ride into realspace mounted upon Rot Flies – colossal daemonic insects whose appearance is so repugnant it scars the mind.
In a collection of stomach-churning creations, it takes something especially hideous such as the Plague Drones of Nurgle to catch the eye. On each model, a Plaguebearer sits atop an enormous Rot Fly, which features two pairs of large, ragged wings, as well as lumps and boils across its body. There are also exposed innards here and there, and in one of the creature’s bulbous abdomen are the horrific, contorted faces of some poor, partially digested foe. Each of the three Rot Flies is unique, varying in features such as Plague Proboscis, mandibles and stinger. The Plaguebearers also feature an array of disturbing gifts of Nurgle, from their boils, open sores to their exposed entrails. They come with various horns and gesture with bony fingers, and they hold skulls or crude blades.
This multi-part plastic kit contains 86 components with which to make three Plague Drones of Nurgle.
Plaguebearers are the rank and file of Nurgle's legions. These loathsome Lesser Daemons are crafted from the blighted soul-stuff of mortals who have been slain by Nurgle's Rot. A Plaguebearer carries the marks of Nurgle's Rot through eternity. What little of its skin that can be seen beneath the discharge of innumerable sores tinged with suppurant greens and vile browns.
Each of these ten Plaguebearers of Nurgle can be constructed in their own unique stomach-churning manner. Each combination possesses several disgusting details of note: sores of varying sizes; severed heads for trophies, which they carry in their hands; the occasional Nurgling somehow poking through their skin, or yanking on entrails; exposed tendons and bones; horns protruding from their heads. Each possesses many rows of sharp teeth and, for the most part, just the one eye – though some have more – and they each grasp rusted, infectious blades called Plagueswords.
This multi-part plastic kit contains the 74 components, with which to make 10 Plaguebearers of Nurgle. The kit contains enough components to assemble a command group, including a Herald of Nurgle, a musician and a standard bearer. Supplied with 10 Citadel 32mm Round bases.
Speeding blurs that leave shimmering trails of change-magics in the air behind them, Screamers streak across the skies with a wailing cry. They slash the foes they pass with razor-sharp horns and fins, before darting down to savage their chosen quarry with gnashing teeth. The bite of a Screamer is fierce, their fang-filled maws able to gouge out huge chunks of flesh.
This multi-part plastic kit contains the parts necessary to assemble 3 Screamers of Tzeentch – bizarrely sleek ray-like forms, covered in eyes, horns and fins ready to slash at their foes.
This kit comprises 27 components, and is supplied with 3 small flying bases and 3 ball and socket flying stems.
Elite Tzaangors, possessing strange feathers and elaborate horns, the Tzaangor Enlightened are truly blessed with the favour of Tzeentch. They wield ornate spears that set them above their lesser kin, some even riding upon Discs of Tzeentch. Tzaangor Enlightened can see strands of the past – foes cower in superstitious fear as the Enlightened give voice to events from their lives that no-one ought to have knowledge of.
This multi-part plastic kit contains the parts necessary to assemble 3 Tzaangor Enlightened, armed with Tzeentchian spears. Each model can be assembled on foot, or riding one of the 3 included Discs of Tzeentch – these are covered in sinister spikes and horns used to smash and hack apart unfortunate enemies, with a sculpted magical element attaching them to the base. One can be assembled as an Aviarch, featuring his own chest plate, bearing his own headpiece (from a choice of 2) and carrying a more ornate weapon befitting his elevated status. 6 different heads are included enablng you to customise your models.
This kit is supplied with 3 Citadel 40mm Round bases, and can optionally be used to assemble 3 Tzaangor Skyfires.
Gifted with arcane abilities, precognitive visions and savage intelligence, Tzaangor Shamans are the most powerful of their kind. Born beneath dark omens, they are born to greatness, gifted with Discs of Tzeentch that raise them figuratively and literally above the heads of their peers. With dark magics they can grant a dubious boon to their foes – mutating them into a form infinitely more pleasing to Tzeentch, that of a new Tzaangor. Not content to hang back and rely on magic, the Tzaangor Shaman is a formidable close-range fighter, attacking savagely.
This multi-part plastic kit contains the components necessary to assemble a Tzaangor Shaman. Wielding a ritual dagger and staff of change, he hovers above the ground on an elaborate Disc of Tzeentch, covered in sharp teeth and spiked horns, attached to the base with a sculpted representation of the powerful magics holding it aloft. He’s covered in ornate pieces of Tzeentchian armour, and carries an elixir which could possibly enhance his already impressive sorcerous abilities even further with a single great draught.
This kit comprises 16 components, and is supplied with a Citadel 40mm Round base.
Savage, avian beasts dedicated to Tzeentch, Tzaangors have been willingly warped into shapes and forms pleasing to the Architect of Fate. They watch and wait, with bestial cunning and cold intelligence, and when the time comes to strike they fight with a bitter strength, hacking with sharp blades and gouging horns. Eager to impress their duplicitous god, they fight with lunatic energies, hoping to be rewarded with further gifts of change.
This multi-part plastic kit contains the components necessary to assemble 10 Tzaangors, bedecked head to foot in the avian symbolism of Tzeentch. These models have a huge amount of customisation available:
- 24 (24!) heads – 12 different designs with 12 different sets of horns, meaning your Tzaangors will be unique;
- 12 savage blades, 12 arcanite shields and 12 sets of axe and pick – pair up the savage blades or carry one and a shield on each model, your choice;
- 2 models can be assembled as Mutants – these have special, mutated heads. In fact, they have 2 heads. Each. Accompanying their terrible deformity are special mutated weapons – 2 swords and 2 axes, each featuring staring eyes modelled on the hilts;
- 2 models can be assembled as icon bearers;
- 2 models can be assembled as Twistbrays, the unit leaders – there are 4 specific sets of extra-ornate horns for them, and 2 double-handed savage greatblades.
This kit comprises 142 components, and is supplied with 10 Citadel 32mm Round bases.
Wherever the servants of Nurgle gather in large numbers and the blessed rot begins to set in, Feculent Gnarlmaws push their way up through the blighted soil. These disgusting trees ring with the sorrowful tolling of entropic chimes, belch clouds of daemonic spores, and shed rot-wet blossom to carpet the maggot-churned earth beneath their boughs.
This multi-part plastic kit contains the components necessary to assemble a Feculent Gnarlmaw. Dominated by 3 large bulbs describing a Nurgle icon, covered in chitinous bumps and boils (this is not a model for the tryptophobic!), the Gnarlmaw looks almost like some struggling creature rather than the twisted tree it allegedly is. An enormous mouth runs up the centre of the trunk, with dozens of razor-sharp teeth lining it, while the few stunted branches that grow from it feature dismal bells, tentacles and more pustulent boils. A Nurgling is depicted emerging from the rear, and the base of the model is detailed with the skulls of those who have been foolish enough to venture near…
The Feculent Gnarlmaw comes as 6 components, and can be used in games of Warhammer 40,000 and Warhammer Age of Sigmar.
Sold Out $140.00
The Great Unclean Ones are Nurgle’s mightiest daemons. Towering over their enemies, these living hillocks of rotting flesh lumber across the battlefield swinging their rusted weapons, vomiting streams of filth and unleashing diseased magics upon the foe. Great Unclean Ones are terrifying when roused to wrath, wading through enemy ranks, crushing foes beneath their bulk and pulping survivors with their enormous swords and flails. Some toll rusted summoning bells to draw forth fresh daemons, while others unleash terrible outbreaks of magical plague.
This multi-part plastic kit contains the components necessary to assemble a Great Unclean One. This is a truly vile model (in the most positive sense of the word!) – it celebrates its corpulence, with rotten, torn flesh slipping aside on its enormous gut to reveal winding intestines within. 2 different heads are available – one with symmetrical antlers and a foul grin, and one cyclopæan, featuring a hideous daemon tongue which ends in a sinister head – itself featuring a sinister daemon tongue! It can be armed with a massive bilesword or doomsday bell in the right hand, and a large bileblade or plague flail (a remarkable object which is essentially 3 skulls attached to lengths of heavy chain) in its left hand. 6 Nurglings are included, clutching items such as censers, or just hanging about – these can be added to the kit in any way that you see fit.
This model comes as 59 components, and is supplied with a Citadel 130mm Round base. The Great Unclean One can be added to both Warhammer 40,000 and Warhammer Age of Sigmar armies, and the kit can optionally be used to assemble the special character Rotigus.
The mighty Land Raider is without doubt the most powerful battle tank ever built. When the Chaos Legions fled into the Eye of Terror they took with them hundreds of these precious machines. Now, whenever the Legions issue forth another Black Crusade these same Land Raiders are ever in the vanguard, proving their power even after 10,000 years.
This incredible multi-part plastic kit makes one of the most potent machines of destruction, the Land Raider and includes extra Chaos details and wargear.
Chaos Lords are the most powerful of the Chaos Space Marines. With the genetic advantages of a Space Marine and the blessings of the Dark Gods there are few more dangerous entities in the galaxy.
This set contains 1 Chaos Lord.
The Predators of the Chaos Legions are a legacy of pre-Heresy times. But now daemonic maws adorn every gun barrel and dark icons cover every surface. The Chaos Predator comes complete with all the weapon options the Predator can take, including lascannon and lascannon side sponsons.
This boxed set contains 1 multi-part plastic Chaos Predator tank, including options for an autocannon turret and 2 heavy bolter side sponsons.
Reliable, resilient and easily repaired, the Rhino APC has been the mainstay transport of the Adeptus Astartes since time immemorial. The Rhinos maintained by the Khorne Daemonkin are grotesque shadows of these loyal troop carriers, daubed with terrifying Khornate symbols, smeared with the blood of the slain and covered in spikes - all the better to impale and intimidate the enemies of Chaos.
This multi-part plastic box set contains everything needed to build one Chaos Rhino, with extra spikes, Khorne iconography and sinister decorative skulls.
Sold Out $57.75
The Vindicator is another Space Marine vehicle based upon the Rhino Standard Template Construct date. The Vindicator sacrifices its transport capacity in order to mount reinforced armour, additional internal bracing and ammunition storage. This is needed for the massive Demolisher cannon mounted on the front of the hull, supported by thick recoil suppressors. Chaos Vindicators were used extensively by the Traitor Legions during the Siege of the Imperial Palace, and have seen service in the Legions and with Renegade warbands all across the galaxy in the last ten thousand years.
This boxed set contains 1 multi-part plastic Chaos Vindicator.
The Chaos Cultists can be found almost anywhere the Imperium has spread. At first glance they are indistinguishable from normal men, but under their clothes, the flesh is tattooed and branded with sigils that hurt the eyes of any faithful who look upon them. When the Chaos Space Marines come to a planet, the true colours of the Cultists are revealed.
The Chaos Cultists are garbed in ragged cloaks, macabre masks and sinister-looking hoods, and display an array of intricate features from studs and straps to daggers, wires and pouches. These exceptionally detailed snap-fit models carry a mixture of close combat weapons and ranged weapons, including spiked maces, flails, autoguns and auto pistols.
This kit includes 10 components and five Citadel 25mm Round bases with which to make 5 Chaos Cultists.
The Defiler was fashioned at the command of Abaddon the Despoiler. It is a six-legged machine with savage hooks and barbs along its limbs. The Defiler lays waste to the ground it moves over and batters down the strongest defences with its mighty battle cannon.
This super boxed set contains 1 multi-part plastic Chaos Defiler, including a twin-link reaper autocannon, heavy flamer and close combat weapons.
Maulerfiends thunder towards the foe like giant attack beasts loosed from the leash. Their eyes glow with balefire as ectoplasmic drool drizzles from their fanged maws.
The Chaos Space Marine Maulerfiend is a hulking model from which numerous barbed, segmented tendrils are unfurled. A fusion of metal and flesh that manifests in brutal creations, they feature a mind-boggling array of details, from vents, stretched skulls, wires, bundles of cables, pistons, cogs, spikes, claws through to their hoof-like feet, and the Mark of Chaos is emblazoned across the carapace.
This multi-part plastic boxed set contains 67 components and a large oval base, with which to build one Chaos Space Marine Maulerfiend or Forgefiend. On this kit, the heads and arms are swappable.
This kit is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
Each Helbrute holds a living creature within its plated metal chest - a Chaos Space Marine driven over the edge of madness. Interment in these twisted Dreadnought mockeries is no honour - it is a torturous living death - So it’s no surprise that most Helbrutes are completely psychotic.
This plastic kit makes one Helbrute with a massive array of weapon combinations. The left arm can be equipped with a thunder hammer, power scourge, missile launcher or power fist. The right arm has the option to equip a power fist, twin-linked heavy bolter, twin-linked lascannon, reaper autocannon, multi-melta or plasma cannon.
Poseable at the waist and shoulders, this kit is packed with options for customisation. Your Helbrute can look in different directions with a choice of 6 ball jointed heads. There are also 3 sets of horns for the sarcophagus and 2 shoulder pads for the left arm. The power fists can be upgraded to include a combi-bolter or a heavy flamer and you can choose to power your Helbrutes’ weapons with pipes or blood tanks.
This plastic kit is supplied unpainted and requires assembly - we recommend using Citadel Thin Plastic Glue and Citadel Paints.
Heldrakes are winged Daemon Engines that plummet out of the skies like living comets, hurtling towards enemy aircraft and crashing claws-first into them from above. A Heldrake takes cruel joy in diving down upon the unsuspecting air support of the enemy in order to shred them to pieces with its scything wings and rune-carved talons.
The Heldrake model is an enormous, dragon-like construct, a Chaos fusion of flesh, bone and metal. The model is sculpted as if soaring across the battlefield, and comes with numerous features: there are interlocking plates across the wings; a trail of cables from the rear of the model; as well as more subtle details such as wiring, rivets, spikes, and web of raised edging displayed across the metal plates. The Mark of Chaos can be discerned around the shoulder joints and on the wings.
This multi-part plastic boxed set contains 49 components, a flying stem and a large oval base, with which to build one Chaos Space Marine Heldrake.
This kit is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.