Wreathed in warpfire and imbued with boundless empyric energy, the Thousand Sons are the favoured mortal servants of Tzeentch, the Weaver of Destinies. What soul remains in these Heretic Astartes is consumed by a desire to see the Imperium burn. An aura of maddening flux radiates from the psychic core of the Traitor Legion, twisting hope into despair. As their warp presence flares ever brighter, time shifts unnaturally, stretching seconds into seeming eternities and crushing seconds into fleeting moments.The only anchors to reality that remain are the racing heartbeats of the fearful and the incessant pounding of Rubric Marines advancing in perfect unison. Whole swathes of realspace are left burning in the Thousand Sons’ wake, yet each battle is but a single step in a larger plan, a lone ripple in the corrupted stream of fate.
Codex: Thousand Sons contains a wealth of background and rules – the definitive book for Thousand Sons collectors. Within this 104-page hardback, you’ll find:
- Legion of Tzeentch: the history of the Thousand Sons, from their formation, the harnessing of the flaw that granted psychic mutations, and their near-destruction during the Horus Heresy at the iconic battle against the Space Wolves on their homeworld of Prospero;
- The Planet of the Sorcerers: details on this nightmarish world of daemons, from which the Thousand Sons launch their raids, and which has been drawn through the veil by Magnus the Red into the Emperor’s domain;
- An overview of the Legion’s organisation, with details of the 9 cults it is divided into;
- Hosts of the Psyker Lords: 12 examples of the uniforms, colour schemes and iconography of Thousand Sons sects; - A galactic map featuring key flashpoints and summoning rituals of the Thousand Sons;
- The Prism of Warfare: details of the sinister methods of war that these warriors mete out;
- A timeline covering major battles and events in their history, from the Horus Heresy to the Great Rift;
- Background and details on each character and unit available to a Thousand Sons army;
- A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Everything you need to get a Thousand Sons army primed for games of Warhammer 40,000 is in here:
- 26 datasheets providing rules for every Thousand Sons unit and miniature;
- Army abilities reflecting the Thousand Sons’ methods of war on the tabletop;
- Points values for all miniatures, weapons and wargear for use in Matched Play games;
- Sons of Magnus: rules for Battle-forged armies, including:
- 3 Psychic disciplines – Discipline of Change, Dark Hereticus Discipline and Tzeentch Discipline – each featuring 6 psychic powers;
- 22 unique Stratagems;
- 6 unique Warlord Traits;
- Sorcerous Arcana: 13 weapons and artefacts available only to Thousand Sons;
- 6 unique Tactical Objectives.
Chapter Approved 2019 is the essential gaming toolbox for all Warhammer 40,000 fans. Whether you're looking to compile all of the rules that have featured in White Dwarf magazine throughout the year, or are looking for something new to expand your gaming experience, this is the perfect gaming supplement for you! Inside this 112-page softback book, you'll find:
- Rules for Spearhead – an expansion centred around tanks and vehicular combat
- Guidelines for linking your games of Warhammer 40,000: Kill Team, Warhammer 40,000 and Warhammer 40000: Apocalypse
- Loads of new Missions as well as updates to terrain rules and datasheets for certain Chaos Daemons units
- And much, much more…
In addition, you'll also find a separate 56-page book containing all the latest matched play points updates, painstakingly balanced and tuned in conjunction with major tournament organisers and our playtesters.
Whether you like to experiment with new rules, missions and expansions, or combine your campaigns like never before – however you play, Chapter Approved has something for you and is a fitting guide to another incredible year of Warhammer 40,000.
Designed to make it easier to keep track of Tactical Objectives, psychic powers and Stratagems in games of Warhammer 40,000, this set of 80 cards – each featuring artwork on the reverse – is an indispensable tool in the arsenal of any Thousand Sons gamer. Included:
- 22 Stratagems available to any Battle-forged Thousand Sons army as found in Codex: Thousand Sons, along with 3 Stratagems – Command Re-roll, Counter-Offensive and Insane Bravery – from the Warhammer 40,000 rules, available to any army;
- 19 psychic power cards: 1 Smite, and 18 split over 3 psychic disciplines – Discipline of Change, Dark Hereticus Discipline and Tzeentch Discipline – each featuring 6 psychic powers;
- 36 Tactical Objectives, including the 6 specific Objectives from Codex: Thousand Sons.
For ten thousand years, the seeker of arcane truths known as Ahriman has roamed the galaxy in a quest to acquire every artefact, every tome and every scroll that harbours eldritch powers. Worlds burn in his shadow as he plucks these treasures from their owners by any means necessary. Resistance is the last error his enemies can make – Tzeentchian magic reshapes reality around them, a pass of the Black Staff twisting their bodies unnaturally until nothing remains but bubbling flesh. Ahriman, lord of a broken Legion; his determination is such that destiny itself bends to his whim.
This multi-part plastic kit contains the components necessary to assemble Ahriman, Arch-Sorcerer of the Thousand Sons. Armed with an Inferno bolt pistol and the Black Staff of Ahriman, he comes elevated upon a Disc of Tzeentch. Supplied with a Citadel 40mm Round base.
Twisted arcanists, wicked of intent and strange of form, Exalted Sorcerers have an encyclopædic knowledge of spells and are able to bend reality to their desires. Amongst their number are warrior-mystics that have stalked the galaxy for ten thousand years – to these masters of the esoteric, matters of war are a crass distraction, but these visionaries bring a terrible focus to bear when battle rages. Enemies are torn to shreds by devastating magical barrages, hideously changed, twisted and distorted as the most ill-fated Chaos Spawn.
This multi-part plastic kit contains all the parts necessary to make 3 Exalted Sorcerers, each armed with Inferno bolt pistols and force staves. The kit includes 6 different chest plates, 7 different heads and a Disc of Tzeentch – this can be modelled upside down with different visible details, and includes magic flame for elevation. Supplied with 3 32mm Round bases and 1 40mm Round base.
Sold Out $150.00
The air screams as Magnus the Red descends from the skies, and stone runs molten beneath his shadow. Cyclopean son of the Emperor of Mankind, his very presence is anathema to logic. To look upon him is to surrender sanity, and when the Crimson King gazes back, destruction is loosed in unimaginable measure. Second only to the Emperor in terms of psychic ability, he rends asunder reality with a sweep of his blade, annihilating even super-heavy vehicles with the sheer intensity of his ire. Then, with a flex of mighty pinions, Magnus the Red is borne aloft, glorying in his unnatural power as he brings fresh calamity to the weaklings who oppose him.
This multi-part plastic kit contains the components necessary to assemble Magnus the Red, Daemon Primarch of Tzeentch. An imposing winged model whose size is appropriate to his power, he comes with a selection of 3 different faces (cyclopean, open helm and closed helm), is clad in armour dating from before the dark days of the Horus Heresy and has an array of modelling options: accessories include magical tomes, scrolls and daggers. He’s armed with the frankly ostentatious Blade of Magnus, modelled as a choice of glaive or sword. Supplied with a Citadel 100mm Round based, and a crushed Space Wolf Dreadnought for a base detail!
Stepping out from the fog of war come the Rubricae. Many of these undying warriors were psykers in their own right, before an ancient curse damned them to an eternity as living husks – their baroque power armour now contains nothing but sparkling dust. In battle, a malevolent witch-light crackles around the eyes of these traitor Space Marines as they open fire on those they would have once called brothers. Their infernal weaponry spits plumes of warpfire into the ranks of the foe, flesh and molten armour exploding in all directions as salvo after salvo hits home.
This multi-part plastic kit contains all the parts necessary to assemble 10 Rubric Marines, armed with either Inferno boltguns or warpflamers. One model can be armed with a soulreaper cannon, one can carry an Icon of Flame, and one can be assembled as an Aspiring Sorcerer, who is armed with a force stave and either an Inferno bolt pistol or warpflame pistol. Supplied with 10 Citadel 32mm Round bases.
Sold Out $60.00
Scarab Occult Terminators were once the finest psykers in the Thousand Sons Legion, bodyguards to Magnus the Red himself. Reduced to dust along with their brethren, they now possess only an echo of their previous intellect. They stride into battle at the behest of their sorcerous masters, advancing with an eerie, stoic calm; clad in ornate armour, they bear down on the foe in near-silence until their weaponry is unleashed. Then, the sickening sound of khopesh blades and Inferno combi-bolters tearing into flesh rings out, delivering death to those who insult the warriors of Prospero with their resistance.
This multi-part plastic kit contains the components necessary to assemble 5 Scarab Occult Terminators, armed with Inferno combi-bolters and khopesh blades. One model can be assembled with an included heavy warpflamer, soulreaper cannon or hellfyre missile rack. One model can be assembled as a Scarab Occult Sorcerer, who can exchange his combi-bolter for an included power sword. Supplied with 5 Citadel 40mm Round bases.
This is a set of plastic weapon upgrades for use with Tzaangors, Tzaangor Skyfires and Tzaangor Enlightened. It includes 5 arms holding autopistols, and 5 arms holding chainswords which are used to replace the weapons that come with the kits, attaching in the same way with plastic glue.View full product details
Sold Out $90.00
The Changer of Ways, the Master of Fortune, the Great Conspirator and the Architect of Fate – these are just some of the names of Tzeentch. A brother god to Nurgle, Khorne and Slaanesh, and often an ally of the Horned Rat, he is the undisputed master of the arcane arts. His daemonic followers swarm over the battlefields in scintillating glory, searing the land with coruscating flames of change.
This is a great-value box set that gives you an immediate collection of fantastic Daemons of Tzeentch miniatures, which you can assemble and use right away in games of Warhammer Age of Sigmar and Warhammer 40,000! You’ll receive a Burning Chariot of Tzeentch (with optional Herald of Tzeentch on foot), 3 Flamers of Tzeentch, 3 Screamers of Tzeentch and 10 Pink Horrors.
Casting vindictive glares at their enemies and blasting them apart with mystical fire, Blue Horrors are as resentful and bitter as their pink cousins are gleeful and capricious. Muttering glumly, Blue Horrors cast azure flames from their fingertips, stomping and protesting as they do so. Should a Blue Horror be slain, it groans and flashes into flame as a pair of Brimstone Horrors replaces it.
This multi-part plastic kit contains the components necessary to assemble 10 pairs of Brimstone Horrors of Tzeentch. Tiny creatures of pure malice, they caper about on their bases just as you would expect those made of fire to do. Also included are the parts you need to make 10 Blue Horrors of Tzeentch. Eyes full of fury and large mouths full of teeth, some pose with their talons outstretched to hack at their foe, others wield magical flames that dance about their fingertips. Covered in decorations, jewellery and feathers, they also include flames for their bases.
This kit comprises 40 components, and is supplied with 20 Citadel 25mm Round bases.
Mind and will completely dissolved into blankness by the corrupting influence of Chaos, the Chaos Spawn lurch and stagger into battle with twisted limbs flailing. Dangerous and unpredictable, the only process left in their brain is the desire to kill - and they do so with a disturbing strength, lashing out at a horrified foe with unnatural strength.
This multi-part plastic kit contains two wretched Chaos Spawn, featuring a wide variety of optional parts for customisation and personalisation! Supplied with two Citadel 50mm Round bases.
Bounding in a disturbing fashion, Flamers of Tzeentch spring toward the foe spouting wyrdflame, the warpfire of Chaos itself. The supernatural flames writhe and leer, but most of all they burn, scorching the foe’s flesh, bones and soul. Yet the Changer of Ways is fickle, and fires that have burnt out may leap to life again, or even heal the afflicted.
This multi-part plastic kit contains components necessary to build 3 Flamers of Tzeentch, multi-headed spellcasters with warpfire billowing from their terrifying toothed arms. One model can be assembled as a Pyrocaster, seemingly more of fire than flesh.
This kit comes in 36 components, and is supplied with 3 Citadel 32mm Round bases.
A Mutalith Vortex Beast is an utter abomination of nature. It is a terrifying fusion of monster and magic, a creature mutated beyond all reason by the power of Chaos.
The Mutalith Vortex Beast differs in a striking manner: a vortex of raw Chaos echoing the shape of the 8-pointed star looms up from its back. Nine huge tentacles extend out of its mouth, each of which is dripping with ichor. Finally, it possesses two tails that end in mouths, tongues and claws. It comes with an alternate head that has no tongue; instead there is a grimacing maw and growths protruding from its face.
This multi-part plastic kit contains 78 components with which to make a Mutalith Vortex Beast or a Slaughterbrute. Supplied with a Citadel 120x92mm Oval base.
This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
Gibbering nonsense with lunatic energy the luminescent Pink Horrors whirl and flail their arms, generating raw magic that fills the air. En masse, the Pink Horrors give rise to so much arcane force that they can hurl blasts of unnatural fire at the enemy. In combat the Pink Horrors use their powerful hands to choke and, should they be slain, they split in twain to form two Blue Horrors.
This set contains ten multi-part, multi-limbed plastic Pink Horrors. This set includes all of the components needed to assemble a hornblower, an icon bearer (with immense, flaming Tzeentchian icon) and an Iridescent Horror, a champion who gleefully doles out death with his grasping hands.
This kit comprises 55 components, and is supplied with 10 Citadel 32mm Round bases.
The mightiest servants of the Dark Gods are blessed with monstrous power and life unending amongst the Slaves to Darkness. Each Daemon Prince was once a devoted servant of Chaos, whose actions in life have earned him blessings beyond counting and elevation to daemonhood.
This multi-part plastic kit contains all the parts necessary to assemble one Daemon Prince. This 34-piece set includes: three head variants, three different weapon arms, wings and a host of other assembly options, and is supplied with one Citadel 60mm Round base.
Sold Out $35.00
Speeding blurs that leave shimmering trails of change-magics in the air behind them, Screamers streak across the skies with a wailing cry. They slash the foes they pass with razor-sharp horns and fins, before darting down to savage their chosen quarry with gnashing teeth. The bite of a Screamer is fierce, their fang-filled maws able to gouge out huge chunks of flesh.
This multi-part plastic kit contains the parts necessary to assemble 3 Screamers of Tzeentch – bizarrely sleek ray-like forms, covered in eyes, horns and fins ready to slash at their foes.
This kit comprises 27 components, and is supplied with 3 small flying bases and 3 ball and socket flying stems.
Savage, avian beasts dedicated to Tzeentch, Tzaangors have been willingly warped into shapes and forms pleasing to the Architect of Fate. They watch and wait, with bestial cunning and cold intelligence, and when the time comes to strike they fight with a bitter strength, hacking with sharp blades and gouging horns. Eager to impress their duplicitous god, they fight with lunatic energies, hoping to be rewarded with further gifts of change.
This multi-part plastic kit contains the components necessary to assemble 10 Tzaangors, bedecked head to foot in the avian symbolism of Tzeentch. These models have a huge amount of customisation available:
- 24 (24!) heads – 12 different designs with 12 different sets of horns, meaning your Tzaangors will be unique;
- 12 savage blades, 12 arcanite shields and 12 sets of axe and pick – pair up the savage blades or carry one and a shield on each model, your choice;
- 2 models can be assembled as Mutants – these have special, mutated heads. In fact, they have 2 heads. Each. Accompanying their terrible deformity are special mutated weapons – 2 swords and 2 axes, each featuring staring eyes modelled on the hilts;
- 2 models can be assembled as icon bearers;
- 2 models can be assembled as Twistbrays, the unit leaders – there are 4 specific sets of extra-ornate horns for them, and 2 double-handed savage greatblades.
This kit comprises 142 components, and is supplied with 10 Citadel 32mm Round bases.
Elite Tzaangors, possessing strange feathers and elaborate horns, the Tzaangor Enlightened are truly blessed with the favour of Tzeentch. They wield ornate spears that set them above their lesser kin, some even riding upon Discs of Tzeentch. Tzaangor Enlightened can see strands of the past – foes cower in superstitious fear as the Enlightened give voice to events from their lives that no-one ought to have knowledge of.
This multi-part plastic kit contains the parts necessary to assemble 3 Tzaangor Enlightened, armed with Tzeentchian spears. Each model can be assembled on foot, or riding one of the 3 included Discs of Tzeentch – these are covered in sinister spikes and horns used to smash and hack apart unfortunate enemies, with a sculpted magical element attaching them to the base. One can be assembled as an Aviarch, featuring his own chest plate, bearing his own headpiece (from a choice of 2) and carrying a more ornate weapon befitting his elevated status. 6 different heads are included enablng you to customise your models.
This kit is supplied with 3 Citadel 40mm Round bases, and can optionally be used to assemble 3 Tzaangor Skyfires.
Gifted with arcane abilities, precognitive visions and savage intelligence, Tzaangor Shamans are the most powerful of their kind. Born beneath dark omens, they are born to greatness, gifted with Discs of Tzeentch that raise them figuratively and literally above the heads of their peers. With dark magics they can grant a dubious boon to their foes – mutating them into a form infinitely more pleasing to Tzeentch, that of a new Tzaangor. Not content to hang back and rely on magic, the Tzaangor Shaman is a formidable close-range fighter, attacking savagely.
This multi-part plastic kit contains the components necessary to assemble a Tzaangor Shaman. Wielding a ritual dagger and staff of change, he hovers above the ground on an elaborate Disc of Tzeentch, covered in sharp teeth and spiked horns, attached to the base with a sculpted representation of the powerful magics holding it aloft. He’s covered in ornate pieces of Tzeentchian armour, and carries an elixir which could possibly enhance his already impressive sorcerous abilities even further with a single great draught.
This kit comprises 16 components, and is supplied with a Citadel 40mm Round base.
The Chaos Cultists can be found almost anywhere the Imperium has spread. At first glance they are indistinguishable from normal men, but under their clothes, the flesh is tattooed and branded with sigils that hurt the eyes of any faithful who look upon them. When the Chaos Space Marines come to a planet, the true colours of the Cultists are revealed.
The Chaos Cultists are garbed in ragged cloaks, macabre masks and sinister-looking hoods, and display an array of intricate features from studs and straps to daggers, wires and pouches. These exceptionally detailed snap-fit models carry a mixture of close combat weapons and ranged weapons, including spiked maces, flails, autoguns and auto pistols.
This kit includes 10 components and five Citadel 25mm Round bases with which to make 5 Chaos Cultists.
The Defiler was fashioned at the command of Abaddon the Despoiler. It is a six-legged machine with savage hooks and barbs along its limbs. The Defiler lays waste to the ground it moves over and batters down the strongest defences with its mighty battle cannon.
This super boxed set contains 1 multi-part plastic Chaos Defiler, including a twin-link reaper autocannon, heavy flamer and close combat weapons.
The Forgefiend is a Chaos Space Marine Daemon Engine that was originally devised to sow death amongst enemy forces from afar.
The Chaos Space Marine Forgefiend is a hulking model that possesses the immense hades autocannon. A fusion of metal and flesh that manifests in brutal creations, it features a mind-boggling array of details, from vents, stretched skulls, wires, bundles of cables, pistons, cogs, spikes, claws through to their hoof-like feet, and the Mark of Chaos is emblazoned across the carapace. It is a terrifying addition to a Chaos Space Marine collection.
This multi-part plastic boxed set contains 67 components and a large oval base, with which to build one Chaos Space Marine Forgefiend or Maulerfiend. On this kit, the heads and arms are swappable.
This kit is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
Sold Out $54.00
Each Helbrute holds a living creature within its plated metal chest - a Chaos Space Marine driven over the edge of madness. Interment in these twisted Dreadnought mockeries is no honour - it is a torturous living death - So it’s no surprise that most Helbrutes are completely psychotic.
This plastic kit makes one Helbrute with a massive array of weapon combinations. The left arm can be equipped with a thunder hammer, power scourge, missile launcher or power fist. The right arm has the option to equip a power fist, twin-linked heavy bolter, twin-linked lascannon, reaper autocannon, multi-melta or plasma cannon.
Poseable at the waist and shoulders, this kit is packed with options for customisation. Your Helbrute can look in different directions with a choice of 6 ball jointed heads. There are also 3 sets of horns for the sarcophagus and 2 shoulder pads for the left arm. The power fists can be upgraded to include a combi-bolter or a heavy flamer and you can choose to power your Helbrutes’ weapons with pipes or blood tanks.
This plastic kit is supplied unpainted and requires assembly - we recommend using Citadel Thin Plastic Glue and Citadel Paints.
Heldrakes are winged Daemon Engines that plummet out of the skies like living comets, hurtling towards enemy aircraft and crashing claws-first into them from above. A Heldrake takes cruel joy in diving down upon the unsuspecting air support of the enemy in order to shred them to pieces with its scything wings and rune-carved talons.
The Heldrake model is an enormous, dragon-like construct, a Chaos fusion of flesh, bone and metal. The model is sculpted as if soaring across the battlefield, and comes with numerous features: there are interlocking plates across the wings; a trail of cables from the rear of the model; as well as more subtle details such as wiring, rivets, spikes, and web of raised edging displayed across the metal plates. The Mark of Chaos can be discerned around the shoulder joints and on the wings.
This multi-part plastic boxed set contains 49 components, a flying stem and a large oval base, with which to build one Chaos Space Marine Heldrake.
This kit is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
Sold Out $80.00
The mighty Land Raider is without doubt the most powerful battle tank ever built. When the Chaos Legions fled into the Eye of Terror they took with them hundreds of these precious machines. Now, whenever the Legions issue forth another Black Crusade these same Land Raiders are ever in the vanguard, proving their power even after 10,000 years.
This incredible multi-part plastic kit makes one of the most potent machines of destruction, the Land Raider and includes extra Chaos details and wargear.
Sold Out $60.00
The Predators of the Chaos Legions are a legacy of pre-Heresy times. But now daemonic maws adorn every gun barrel and dark icons cover every surface. The Chaos Predator comes complete with all the weapon options the Predator can take, including lascannon and lascannon side sponsons.
This boxed set contains 1 multi-part plastic Chaos Predator tank, including options for an autocannon turret and 2 heavy bolter side sponsons.
Reliable, resilient and easily repaired, the Rhino APC has been the mainstay transport of the Adeptus Astartes since time immemorial. The Rhinos maintained by the Chaos Space Marines are grotesque shadows of these loyal troop carriers, daubed with terrifying symbols, smeared with the blood of the slain and covered in spikes – all the better to impale and intimidate the enemies of Chaos.
Chaos Rhinos are invaluable transport vehicles that allow you to deliver your units to the heart of battle. Whether you're disgorging a frothing horde of Berzerkers, or moving your Havocs to where they’ll deal most damage, they’ll add some much-needed mobility to your army.
This set contains everything you need to build one Chaos Rhino. You’ll have the option of equipping yours with a variety of weapons – including a combi-weapon or combi-bolter. This kit also comes with an upgrade sprue bedecked with spikes, railings and Chaos symbols, with plenty of spares for customising the rest of your Chaos models.
The Vindicator is another Space Marine vehicle based upon the Rhino Standard Template Construct date. The Vindicator sacrifices its transport capacity in order to mount reinforced armour, additional internal bracing and ammunition storage. This is needed for the massive Demolisher cannon mounted on the front of the hull, supported by thick recoil suppressors. Chaos Vindicators were used extensively by the Traitor Legions during the Siege of the Imperial Palace, and have seen service in the Legions and with Renegade warbands all across the galaxy in the last ten thousand years.
This boxed set contains 1 multi-part plastic Chaos Vindicator.
Sold Out $140.00
The greatest of Tzeentch’s daemons, the Lords of Change shimmer with raw magic. With a flick of its claw, a Lord of Change can hurl foes into nightmares, or blast enemies with the wyrdfires of Tzeentch. Such canny creatures can steal opponents’ spells for their own use, or send mutating rays from their rod of sorcery to destroy entire enemy formations.
This multi-part plastic kit contains the components necessary to assemble a Lord of Change. A huge, imposing model, he makes an ideal centrepiece for any Tzeentchian army, covered as he is in the symbolism of Tzeentch that marks him out as a true master of magic. His enormous wings can be modelled in 2 different positions, and he features a choice of 3 different, sinister heads. He wields a staff of Tzeentch, which can be topped with either a symbol of Tzeentch or a flame blade; or can alternatively wield a baleful sword and Tzeentchian wand. He is accompanied by 2 Brimstone Horrors, which can be added to his base.
This kit is supplied as 72 components, and includes a Citadel 100mm Round base.
This kit can alternatively be used to assemble Kairos Fateweaver.
Sold Out $38.00
he cruel terror troops known as Raptors consider themselves the elite of the Chaos Space Marines warbands. Their murder squads epitomise what has become of the Assault Marines of the Traitor Legions.
Chaos Space Marine Raptors miniatures come in a range of dynamic poses. They are sculpted perched or taking off from the battlefield debris on their bases. All over the models, their metal-rimmed armour shows all the distorting effects of the Warp: grills emerge from shoulder pads; cables jut from armour; teeth protrude from various surfaces around the rim of the jump packs. They carry bolt pistols and cruel chainswords.
This multi-part plastic boxed set contains 116 components, five 32mm round bases, and a Chaos Space Marine Transfer Sheet, with which to build 5 Chaos Space Marines Raptors or 5 Chaos Space Marines Warp Talons.
This kit is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
Sold Out $40.00
The roar of a Chaos Biker's engine fires the damned soul of its rider to acts of greater recklessness. They trail brimstone and death in their wake as the harbingers of the dark legions.
Chaos Bikers are scouts, outriders and raiders who allow you to strike where your opponent is most vulnerable. Incredibly fast, well armed and hard to kill, they make for a highly mobile thorn in the side of any foe.
This kit builds three Chaos Bikers. Each can be customised with a choice of heads, arms, bodies and backpacks, ensuring you’ll be able to make each Chaos Biker look distinct.
This kit is supplied with 3x 75mm oval bases.
Book 4 of the Psychic Awakening Series
The epic Psychic Awakening series continues with Ritual of the Damned. This campaign book features a host of new rules for the Thousand Sons, Dark Angels and Grey Knights. The campaign book also tells a sweeping narrative recounting the fiendish plan of the Daemon Primarch Magnus the Red, as well as the Prosperan Rift War that followed.
Inside this 88-page book, you'll find:
- Exciting background information on the immediate aftermath of the formation of the Great Rift and the plans that Magnus the Red and the Thousands Sons began formulating to further their own evil ends. Also includes the viewpoints of the Grey Knights and the Dark Angels and tells of their valiant efforts to prevent the Daemon Primarch’s plans from reaching fruition.
- Missions that allow you to recreate some of the most pivotal battles during the conflict, and war zones that let you bring your battles to some of the most distinctive sites that were fought over.
- Expanded army rules for the Thousand Sons, Dark Angels and Grey Knights, including Warlord Traits, Stratagems, Relics, and psychic powers.
- A new unit for the Grey Knights – the Grey Knights Chaplain – along with a set of six Litanies of Purity for them to utilise in battle.